Description

Supported versions: 1.21.11, 26.1 (More coming soon) UNLISTED VERSIONS ARE NOT SUPPORTED. If you find an error, please contact support before posting a review.
Compatibility
- GameMinecraft
- CategoryPlugins
- Open SourceNo
- DRM-freeYes
- UnobfuscatedYes
Filtering
- TypeChat, Staff, Library
- Supported SoftwarePaper, Bungee, Folia, Velocity
- Supported Versions26.1, 1.21
- Supported LanguagesEnglish
Extras
- DependenciesNone
- Links None
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Go To ReviewsVersion History
Current package: BlueSpoof-3.0.0.zip · 1.6 MB · uploaded 3 hours ago
Version 3.0.0
Current
BlueSpoof-3.0.0.zip · 1.6 MB · 0 downloads · 3 hours ago
- Plugin renamed from Spoof Engine to BlueSpoof
- Main command changed from /spoofengine to /bluespoof (aliases: bs, bspoof)
- PlaceholderAPI identifiers updated from %spoofengine_% to %bluespoof_%
- Version support updated to 1.21.11 and 26.1, support for additional versions will be added gradually as they are adapted to this new version
- Added Connection module: controls ping and IP spoofing for fake players, batch connect with progress boss bar, nick reuse, and random IP assignment
- Added Movement module: fake players roam the world naturally with human-like behavior, sprinting, jumping, micro-pauses, and automatic stuck recovery, configurable isolation in a hidden bedrock world
- Added Trace module: record real player movement paths inside defined regions and replay them with fake players so lobbies stay naturally populated
- Added Discretion module: hide BlueSpoof branding in console output and replace exposed commands with custom labels Added Ranks module: assign weighted ranks to fake players on join, supports LuckPerms commands and can sync rank data across backend servers
- Chat module reworked: AI chat now supports multiple providers (OpenAI, Claude, Gemini, Grok, DeepSeek, Ollama) with automatic failover, added AI replies to private messages (/msg, /tell)
- Events module: all example commands are now disabled by default to avoid unintended behavior on first install
- Ping module removed: merged into the new Connection module
- Proxy sync expanded: now supports TCP (default), Redis, SQL, and Plugin Messaging.
- Added proxy counter spoofing: optionally add extra fake players to the proxy online count by fixed amount, percentage, or hourly schedule
- Added proxy reconnection jitter: staggers fake player reconnects after backend restarts for a more natural look
- Proxy expanded with multiple transport methods (TCP, Redis, SQL, Plugin Messaging), retry logic, and external state consumption
- New command: /bluespoof movement: manage fake player roaming and waypoints
- New command: /bluespoof trace: manage trace regions, recording, and playback
- New command: /bluespoof control: direct manual control over a fake player
- Added Folia support
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